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		<h1>[name]</h1>
		<p>
			Even though this is becoming less and less of a problem, some devices or browsers may still not support WebGL.
			The following method allows you to check if it is supported and display a message to the user if it is not.
		</p>

		<p>
			Add	[link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/capabilities/WebGL.js]
			to your javascript and run the following before attempting to render anything.
		</p>

		<code>
		if ( WebGL.isWebGLAvailable() ) {

			// Initiate function or other initializations here
			animate();

		} else {

			const warning = WebGL.getWebGLErrorMessage();
			document.getElementById( 'container' ).appendChild( warning );

		}
		</code>
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